You descend into a dungeon you once cleared with someone else.
The battles are over.
The monsters are gone.
All that remains is what you left behind.

Explore a stark black-and-white dungeon, moving room by room through the aftermath of past fights. Each space holds quiet environmental details and fragments of memory—objects, markings, and thoughts that surface as you move deeper. There is no combat. There is no rush. Only walking, looking, and remembering.

This is a game about aftermath rather than action, and about the weight that lingers once something terrible is finished.

Leave a comment

Log in with itch.io to leave a comment.